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Cvar команды и Dvar
LSDДата: Вторник, 30.11.2010, 23:25 | Сообщение # 1
Skripts of file
Сообщений: 27
[ 1 ]
Code
actionSlotsHide "0"  
ActiveAction ""  
ai_corpseCount "10"  
ammoCounterHide "0"  
authPort "20800"  
authServerName "cod4master.activision.com"  
bg_aimSpreadMoveSpeedThreshold "11"  
bg_bobAmplitudeDucked "0,0075 0,0075"  
bg_bobAmplitudeProne "0,02 0,005"  
bg_bobAmplitudeSprinting "0,02 0.014"  
bg_bobAmplitudeStanding "0,007 0,007"  
bg_bobMax "8"  
bg_fallDamageMaxHeight "300"  
bg_fallDamageMinHeight "128"  
bg_foliagesnd_fastinterval "500"  
bg_foliagesnd_maxspeed "180"  
bg_foliagesnd_minspeed "40"  
bg_foliagesnd_resetinterval "500"  
bg_foliagesnd_slowinterval "1500"  
bg_ladder_yawcap "100"  
bg_legYawTolerance "20"  
bg_maxGrenadeIndicatorSpeed "20"  
bg_prone_yawcap "85"  
bg_shock_lookControl "1"  
bg_shock_lookControl_fadeTime "2"  
bg_shock_lookControl_maxpitchspeed "90"  
bg_shock_lookControl_maxyawspeed "90"  
bg_shock_lookControl_mousesensitivityscale "0,5"  
bg_shock_movement "1"  
bg_shock_screenBlurBlendFadeTime "1"  
bg_shock_screenBlurBlendTime "0,4"  
bg_shock_screenFlashShotFadeTime "1"  
bg_shock_screenFlashWhiteFadeTime "1"  
bg_shock_screenType "размыты"  
bg_shock_sound "1"  
bg_shock_soundDryLevel "1"  
bg_shock_soundEnd "shellshock_end"  
bg_shock_soundEndAbort "shellshock_end_abort"  
bg_shock_soundFadeInTime "0,25"  
bg_shock_soundFadeOutTime "2,5"  
bg_shock_soundLoop "shellshock_loop"  
bg_shock_soundLoopEndDelay "-3"  
bg_shock_soundLoopFadeTime "1,5"  
bg_shock_soundLoopSilent "shellshock_loop_silent"  
bg_shock_soundModEndDelay "2"  
bg_shock_soundRoomType "общий"  
bg_shock_soundWetLevel "0,5"  
bg_shock_viewKickFadeTime "3"  
bg_shock_viewKickPeriod "0,75"  
bg_shock_viewKickRadius "0,05"  
bg_shock_volume_ambient "0,5"  
bg_shock_volume_announcer "0,5"  
bg_shock_volume_auto "0,5"  
bg_shock_volume_auto2 "0,5"  
bg_shock_volume_auto2d "0,5"  
bg_shock_volume_autodog "0,5"  
bg_shock_volume_body "0,5"  
bg_shock_volume_body2d "0,5"  
bg_shock_volume_bulletimpact "0,5"  
bg_shock_volume_bulletwhizby "0,5"  
bg_shock_volume_effects1 "0,5"  
bg_shock_volume_effects2 "0,5"  
bg_shock_volume_element "0,5"  
bg_shock_volume_hurt "0,5"  
bg_shock_volume_item "0,5"  
bg_shock_volume_local "0,5"  
bg_shock_volume_local2 "0,5"  
bg_shock_volume_menu "0,5"  
bg_shock_volume_mission "0,5"  
bg_shock_volume_music "0,5"  
bg_shock_volume_musicnopause "0,5"  
bg_shock_volume_nonshock "0,5"  
bg_shock_volume_physics "0,5"  
bg_shock_volume_player1 "0,5"  
bg_shock_volume_player2 "0,5"  
bg_shock_volume_reload "0,5"  
bg_shock_volume_reload2d "0,5"  
bg_shock_volume_shellshock "0,5"  
bg_shock_volume_vehicle "0,5"  
bg_shock_volume_vehiclelimited "0,5"  
bg_shock_volume_voice "0,5"  
bg_shock_volume_weapon "0,5"  
bg_shock_volume_weapon2d "0,5"  
bg_swingSpeed "0,2"  
bg_viewKickMax "90"  
bg_viewKickMin "5"  
bg_viewKickRandom "0,4"  
bg_viewKickScale "0,2"  
bullet_penetrationMinFxDist "30"  
cg_airstrikeKillCamCloseXYDist "24"  
cg_airstrikeKillCamCloseZDist "24"  
cg_airstrikeKillCamDist "200"  
cg_airstrikeKillCamFarBlur "2"  
cg_airstrikeKillCamFarBlurDist "300"  
cg_airstrikeKillCamFarBlurStart "100"  
cg_airstrikeKillCamFov "80"  
cg_airstrikeKillCamNearBlur "4"  
cg_airstrikeKillCamNearBlurEnd "100"  
cg_airstrikeKillCamNearBlurStart "0"  
cg_blood "1"  
cg_brass "1"  
cg_centertime "5"  
cg_chatHeight "8"  
cg_chatTime "12000"  
cg_connectionIconSize "0"  
cg_constantSizeHeadIcons "0"  
cg_crosshairAlpha "1"  
cg_crosshairAlphaMin "0,5"  
cg_crosshairDynamic "0"  
cg_crosshairEnemyColor "1"  
cg_cursorHints "4"  
cg_debug_overlay_viewport "0"  
cg_debugevents "0"  
cg_debugInfoCornerOffset "0 0"  
cg_debugposition "0"  
cg_descriptiveText "1"  
cg_draw2D "1"  
cg_drawBreathHint "1"  
cg_drawCrosshair "1"  
cg_drawCrosshairNames "1"  
cg_drawCrosshairNamesPosX "300"  
cg_drawCrosshairNamesPosY "180"  
cg_drawfps "Простые"  
cg_drawFPSLabels "1"  
cg_drawFriendlyNames "1"  
cg_drawGun "1"  
cg_drawHealth "0"  
cg_drawLagometer "1"  
cg_drawMantleHint "1"  
cg_drawMaterial "Off"  
cg_drawpaused "1"  
cg_drawScriptUsage "0"  
cg_drawShellshock "1"  
cg_drawSnapshot "0"  
cg_drawSpectatorMessages "1"  
cg_drawThroughWalls "0"  
cg_drawTurretCrosshair "1"  
cg_dumpAnims "-1"  
cg_enemyNameFadeIn "250"  
cg_enemyNameFadeOut "250"  
cg_errordecay "100"  
cg_firstPersonTracerChance "0,5"  
cg_footsteps "1"  
cg_fov "65"  
cg_fovMin "10"  
cg_fovScale "1"  
cg_friendlyNameFadeIn "0"  
cg_friendlyNameFadeOut "1500"  
cg_gameBoldMessageWidth "390"  
cg_gameMessageWidth "455"  
cg_gun_move_f "0"  
cg_gun_move_minspeed "0"  
cg_gun_move_r "0"  
cg_gun_move_rate "0"  
cg_gun_move_u "0"  
cg_gun_ofs_f "0"  
cg_gun_ofs_r "0"  
cg_gun_ofs_u "0"  
cg_gun_x "0"  
cg_gun_y "0"  
cg_gun_z "0"  
cg_headIconMinScreenRadius "0,015"  
cg_heliKillCamDist "1000"  
cg_heliKillCamFarBlur "2"  
cg_heliKillCamFarBlurDist "300"  
cg_heliKillCamFarBlurStart "100"  
cg_heliKillCamFov "15"  
cg_heliKillCamNearBlur "4"  
cg_heliKillCamNearBlurEnd "100"  
cg_heliKillCamNearBlurStart "0"  
cg_heliKillCamZDist "50"  
cg_hintFadeTime "100"  
cg_hudChatIntermissionPosition "5 110"  
cg_hudChatPosition "5 204"  
cg_hudDamageIconHeight "64"  
cg_hudDamageIconInScope "0"  
cg_hudDamageIconOffset "128"  
cg_hudDamageIconTime "2000"  
cg_hudDamageIconWidth "128"  
cg_hudGrenadeIconEnabledFlash "0"  
cg_hudGrenadeIconHeight "25"  
cg_hudGrenadeIconInScope "0"  
cg_hudGrenadeIconMaxHeight "104"  
cg_hudGrenadeIconMaxRangeFlash "500"  
cg_hudGrenadeIconMaxRangeFrag "250"  
cg_hudGrenadeIconOffset "50"  
cg_hudGrenadeIconWidth "25"  
cg_hudGrenadePointerHeight "12"  
cg_hudGrenadePointerPivot "12 27"  
cg_hudGrenadePointerPulseFreq "1,7"  
cg_hudGrenadePointerPulseMax "1,85"  
cg_hudGrenadePointerPulseMin "0,3"  
cg_hudGrenadePointerWidth "25"  
cg_hudlegacysplitscreenscale "2"  
cg_hudMapBorderWidth "2"  
cg_hudMapFriendlyHeight "15"  
cg_hudMapFriendlyWidth "15"  
cg_hudMapPlayerHeight "20"  
cg_hudMapPlayerWidth "20"  
cg_hudMapRadarLineThickness "0,15"  
cg_hudObjectiveTextScale "0,3"  
cg_hudProneY "-160"  
cg_hudSayPosition "5 180"  
cg_hudsplitscreencompassscale "1,5"  
cg_hudsplitscreenstancescale "2"  
cg_hudStanceFlash "1 1 1 1"  
cg_hudStanceHintPrints "0"  
cg_hudVotePosition "5 220"  
cg_invalidCmdHintBlinkInterval "600"  
cg_invalidCmdHintDuration "1800"  
cg_laserEndOffset "0,5"  
cg_laserFlarePct "0,2"  
cg_laserForceOn "0"  
cg_laserLight "1"  
cg_laserLightBeginOffset "13"  
cg_laserLightBodyTweak "15"  
cg_laserLightEndOffset "-3"  
cg_laserLightRadius "3"  
cg_laserRadius "0,8"  
cg_laserRange "1500"  
cg_laserRangePlayer "1500"  
cg_mapLocationSelectionCursorSpeed "0,6"  
cg_marks_ents_player_only "0"  
cg_nopredict "0"  
cg_overheadIconSize "0,7"  
cg_overheadNamesFarDist "1024"  
cg_overheadNamesFarScale "0,6"  
cg_overheadNamesFont "2"  
cg_overheadNamesGlow "0 0 0 1"  
cg_overheadNamesMaxDist "10000"  
cg_overheadNamesNearDist "256"  
cg_overheadNamesSize "0,5"  
cg_overheadRankSize "0,5"  
cg_predictItems "1"  
cg_scoreboardBannerHeight "35"  
cg_scoreboardFont "0"  
cg_scoreboardHeaderFontScale "0,35"  
cg_scoreboardHeight "435"  
cg_scoreboardItemHeight "18"  
cg_scoreboardMyColor "1 0,8 0,4 1"  
cg_scoreboardPingGraph "0"  
cg_scoreboardPingHeight "0,7"  
cg_scoreboardPingText "1"  
cg_scoreboardPingWidth "0,036"  
cg_scoreboardRankFontScale "0,25"  
cg_scoreboardScrollStep "3"  
cg_scoreboardTextOffset "0,5"  
cg_scoreboardWidth "500"  
cg_ScoresPing_BgColor "0,25098 0,25098 0,25098 0,501961"  
cg_ScoresPing_HighColor "0,8 0 0 1"  
cg_ScoresPing_Interval "100"  
cg_ScoresPing_LowColor "0 0 1 0,74902"  
cg_ScoresPing_MaxBars "4"  
cg_ScoresPing_MedColor "0,8 0,8 0 1"  
cg_scriptIconSize "0"  
cg_showmiss "0"  
cg_sprintMeterDisabledColor "0,8 0,1 0,1 0,2"  
cg_sprintMeterEmptyColor "0,7 0,5 0,2 0,8"  
cg_sprintMeterFullColor "0,8 0,8 0,8 0,8"  
cg_subtitleMinTime "3"  
cg_subtitles "1"  
cg_subtitleWidthStandard "520"  
cg_subtitleWidthWidescreen "520"  
cg_teamChatsOnly "0"  
cg_thirdPerson "0"  
cg_thirdPersonAngle "0"  
cg_thirdPersonRange "120"  
cg_tracerchance "0,2"  
cg_tracerlength "160"  
cg_tracerScale "1"  
cg_tracerScaleDistRange "25000"  
cg_tracerScaleMinDist "5000"  
cg_tracerScrewDist "100"  
cg_tracerScrewRadius "0,5"  
cg_tracerSpeed "7500"  
cg_tracerwidth "4"  
cg_viewZSmoothingMax "16"  
cg_viewZSmoothingMin "1"  
cg_viewZSmoothingTime "0,1"  
cg_voiceIconSize "0"  
cg_weaponCycleDelay "0"  
cg_weaponHintsCoD1Style "1"  
cg_weaponleftbone "tag_weapon_left"  
cg_weaponrightbone "tag_weapon_right"  
cg_youInKillCamSize "6"  
cl_allowdownload "1"  
cl_analog_attack_threshold "0,8"  
cl_anglespeedkey "1,5"  
cl_anonymous "0"  
cl_avidemo "0"  
cl_bypassMouseInput "0"  
cl_connectionAttempts "10"  
cl_connectTimeout "200"  
cl_forceavidemo "0"  
cl_freelook "1"  
cl_freezeDemo "0"  
cl_hudDrawsBehindUI "1"  
cl_ingame "0"  
cl_maxpackets "30"  
cl_maxPing "800"  
cl_motdString ""  
cl_mouseAccel "0"  
cl_nodelta "0"  
cl_noprint "0"  
cl_packetdup "1"  
cl_paused "0"  
cl_pitchspeed "140"  
cl_punkbuster "1"  
cl_serverStatusResendTime "750"  
cl_showmouserate "0"  
cl_shownet "0"  
cl_shownuments "0"  
cl_showSend "0"  
cl_showServerCommands "0"  
cl_showTimeDelta "0"  
cl_stanceHoldTime "300"  
cl_talking "0"  
cl_timeout "40"  
cl_updateavailable "0"  
cl_updatefiles ""  
cl_updateoldversion ""  
cl_updateversion ""  
cl_voice "1"  
cl_wwwDownload "1"  
cl_yawspeed "140"  
clientSideEffects "1"  
com_animCheck "0"  
com_filter_output "0"  
com_introPlayed "1"  
com_maxfps "0"  
com_maxFrameTime "100"  
com_playerProfile "Гранд"  
com_recommendedSet "1"  
com_statmon "0"  
com_timescale "1"  
компас "1"  
compassClampIcons "1"  
compassCoords "720 340 200"  
compassECoordCutoff "37"  
compassEnemyFootstepEnabled "0"  
compassEnemyFootstepMaxRange "500"  
compassEnemyFootstepMaxZ "100"  
compassEnemyFootstepMinSpeed "140"  
compassFriendlyHeight "18,75"  
compassFriendlyWidth "18,75"  
compassMaxRange "2500"  
compassMinRadius "0,0001"  
compassMinRange "0,0001"  
compassObjectiveArrowHeight "20"  
compassObjectiveArrowOffset "2"  
compassObjectiveArrowRotateDist "5"  
compassObjectiveArrowWidth "20"  
compassObjectiveDetailDist "10"  
compassObjectiveDrawLines "1"  
compassObjectiveHeight "20"  
compassObjectiveIconHeight "16"  
compassObjectiveIconWidth "16"  
compassObjectiveMaxHeight "70"  
compassObjectiveMaxRange "2048"  
compassObjectiveMinAlpha "1"  
compassObjectiveMinDistRange "1"  
compassObjectiveMinHeight "-70"  
compassObjectiveNearbyDist "4"  
compassObjectiveNumRings "10"  
compassObjectiveRingSize "80"  
compassObjectiveRingTime "10000"  
compassObjectiveTextHeight "18"  
compassObjectiveTextScale "0,3"  
compassObjectiveWidth "20"  
compassPlayerHeight "18,75"  
compassPlayerWidth "18,75"  
compassRadarLineThickness "0,4"  
compassRadarPingFadeTime "4"  
compassRadarUpdateTime "4"  
compassRotation "1"  
compassSize "1"  
compassSoundPingFadeTime "2"  
compassTickertapeStretch "0,5"  
con_default_console_filter "*"  
con_errormessagetime "8"  
con_gameMsgWindow0FadeInTime "0,25"  
con_gameMsgWindow0FadeOutTime "0,5"  
con_gameMsgWindow0Filter "gamenotify некролог"  
con_gameMsgWindow0LineCount "4"  
con_gameMsgWindow0MsgTime "5"  
con_gameMsgWindow0ScrollTime "0,25"  
con_gameMsgWindow0SplitscreenScale "1,5"  
con_gameMsgWindow1FadeInTime "0,25"  
con_gameMsgWindow1FadeOutTime "0,01"  
con_gameMsgWindow1Filter "boldgame"  
con_gameMsgWindow1LineCount "5"  
con_gameMsgWindow1MsgTime "8"  
con_gameMsgWindow1ScrollTime "0,25"  
con_gameMsgWindow1SplitscreenScale "1,5"  
con_gameMsgWindow2FadeInTime "0,75"  
con_gameMsgWindow2FadeOutTime "0,5"  
con_gameMsgWindow2Filter "подзаголовок"  
con_gameMsgWindow2LineCount "7"  
con_gameMsgWindow2MsgTime "5"  
con_gameMsgWindow2ScrollTime "0,25"  
con_gameMsgWindow2SplitscreenScale "1,5"  
con_gameMsgWindow3FadeInTime "0,25"  
con_gameMsgWindow3FadeOutTime "0,5"  
con_gameMsgWindow3Filter ""  
con_gameMsgWindow3LineCount "5"  
con_gameMsgWindow3MsgTime "5"  
con_gameMsgWindow3ScrollTime "0,25"  
con_gameMsgWindow3SplitscreenScale "1,5"  
con_inputBoxColor "0,1 0,1 0,5 0,8"  
con_inputHintBoxColor "0,1 0,1 0,5 1"  
con_matchPrefixOnly "1"  
con_minicon "1"  
con_miniconlines "5"  
con_minicontime "4"  
con_outputBarColor "0,1 0,1 0,9 0,8"  
con_outputSliderColor "0,15 0,15 0,1 0,6"  
con_outputWindowColor "0,1 0,1 0,3 0,9"  
con_typewriterColorBase "1 1 1"  
con_typewriterColorGlowCheckpoint "0,6 0,5 0,6 1"  
con_typewriterColorGlowCompleted "0 0,3 0,8 1"  
con_typewriterColorGlowFailed "0,8 0 0 1"  
con_typewriterColorGlowUpdated "0 0,6 0,18 1"  
con_typewriterDecayDuration "700"  
con_typewriterDecayStartTime "6000"  
con_typewriterPrintSpeed "50"  
customclass1 "РПД"  
customclass2 "М60"  
customclass3 "М4"  
customclass4 "Custom Слот 4"  
customclass5 "Custom слот 5"  
посвященный "слушать сервер"  
Разработчик "0"  
developer_script "0"  
didyouknow "@ PLATFORM_DYK_MSG15"  
drew_notes "5"  
dynEnt_active "1"  
dynEnt_bulletForce "1000"  
dynEnt_explodeForce "12500"  
dynEnt_explodeMaxEnts "20"  
dynEnt_explodeMinForce "40"  
dynEnt_explodeSpinScale "3"  
dynEnt_explodeUpbias "0,5"  
dynEntPieces_angularVelocity "0 0 0"  
dynEntPieces_impactForce "1000"  
dynEntPieces_velocity "0 0 0"  
fixedtime "0"  
трения "5,5"  
fs_basegame ""  
fs_basepath "E: \ Program Files \ Activision \ Call Of Duty 4 - Modern Warfare"  
fs_cdpath ""  
fs_copyfiles "0"  
fs_debug "0"  
fs_game ""  
fs_homepath "E: \ Program Files \ Activision \ Call Of Duty 4 - Modern Warfare"  
fs_ignoreLocalized "0"  
fs_restrict "0"  
fx_marks "1"  
fx_marks_ents "1"  
fx_marks_smodels "1"  
g_allowvote "1"  
g_antilag "1"  
g_banIPs ""  
g_clonePlayerMaxVelocity "80"  
g_compassShowEnemies "0"  
g_deadChat "1"  
g_dropForwardSpeed "10"  
g_dropHorzSpeedRand "100"  
g_dropUpSpeedBase "10"  
g_dropUpSpeedRand "5"  
g_gametype "войны"  
g_log "games_mp.log"  
g_logSync "0"  
g_oldVoting "1"  
g_playerCollisionEjectSpeed "25"  
g_redCrosshairs "1"  
g_synchronousClients "0"  
g_useGear "1"  
g_useholdspawndelay "500"  
g_voiceChatTalkingDuration "500"  
g_voteAbstainWeight "0,5"  
heli_barrelMaxVelocity "1250"  
heli_barrelRotation "70"  
heli_barrelSlowdown "360"  
hiDef "1"  
hud_deathQuoteFadeTime "1000"  
hud_enable "1"  
hud_fade_ammodisplay "0"  
hud_fade_compass "0"  
hud_fade_healthbar "2"  
hud_fade_offhand "0"  
hud_fade_sprint "1,7"  
hud_fade_stance "1,7"  
hud_fadeout_speed "0,1"  
hud_flash_period_offhand "0,5"  
hud_flash_time_offhand "2"  
hud_health_pulserate_critical "0,5"  
hud_health_pulserate_injured "1"  
hud_health_startpulse_critical "0,33"  
hud_health_startpulse_injured "1"  
hudElemPausedBrightness "0,4"  
in_mouse "1"  
inertiaAngle "0"  
inertiaDebug "0"  
inertiaMax "50"  
jump_height "39"  
jump_ladderPushVel "128"  
jump_slowdownEnable "1"  
jump_spreadAdd "64"  
jump_stepSize "18"  
koth_autodestroytime "60"  
koth_capturetime "20"  
koth_delayPlayer "0"  
koth_destroytime "10"  
koth_kothmode "0"  
koth_spawnDelay "60"  
koth_spawntime "0"  
loc_forceEnglish "0"  
loc_language "0"  
loc_translate "1"  
loc_warnings "1"  
loc_warningsAsErrors "0"  
лог "2"  
lowAmmoWarningColor1 "0,901961 0,901961 0,901961 0,8"  
lowAmmoWarningColor2 "1 1 1 1"  
lowAmmoWarningNoAmmoColor1 "0,8 0 0 0.8"  
lowAmmoWarningNoAmmoColor2 "1 0 0 1"  
lowAmmoWarningNoReloadColor1 "0,701961 0,701961 0 0.8"  
lowAmmoWarningNoReloadColor2 "1 1 0 1"  
lowAmmoWarningPulseFreq "1,7"  
lowAmmoWarningPulseMax "1,5"  
lowAmmoWarningPulseMin "0"  
m_filter "0"  
m_forward "0,25"  
m_pitch "0,022"  
m_side "0,25"  
m_yaw "0,022"  
mantle_check_angle "60"  
mantle_check_radius "0,1"  
mantle_check_range "20"  
mantle_debug "0"  
mantle_enable "1"  
mantle_view_yawcap "60"  
название карты ""  
masterPort "20810"  
masterServerName "cod4master.activision.com"  
monkeytoy "0"  
MOTD ""  
msg_dumpEnts "0"  
msg_hudelemspew "0"  
msg_printEntityNums "0"  
Название "2ci-"  
net_ip "локальный"  
net_lanauthorize "0"  
net_noipx "0"  
net_noudp "0"  
net_port "28960"  
net_profile "0"  
net_showprofile "0"  
net_socksEnabled "0"  
net_socksPassword ""  
net_socksPort "1080"  
net_socksServer ""  
net_socksUsername ""  
nextdemo ""  
nextmap ""  
nightVisionDisableEffects "0"  
nightVisionFadeInOutTime "0,1"  
nightVisionPowerOnTime "0,3"  
onlinegame "1"  
overrideNVGModelWithKnife "0"  
packetDebug "0"  
пароль ""  
perk_bulletPenetrationMultiplier "2"  
perk_extraBreath "5"  
perk_grenadeDeath "frag_grenade_short_mp"  
perk_parabolicAngle "180"  
perk_parabolicIcon "specialty_parabolic"  
perk_parabolicRadius "400"  
perk_sprintMultiplier "2"  
perk_weapRateMultiplier "0,75"  
perk_weapReloadMultiplier "0,5"  
perk_weapSpreadMultiplier "0,65"  
player_adsExitDelay "0"  
player_backSpeedScale "0,7"  
player_breath_fire_delay "0"  
player_breath_gasp_lerp "6"  
player_breath_gasp_scale "4,5"  
player_breath_gasp_time "1"  
player_breath_hold_lerp "1"  
player_breath_hold_time "4,5"  
player_breath_snd_delay "1"  
player_breath_snd_lerp "2"  
player_burstFireCooldown "0,2"  
player_debugHealth "0"  
player_dmgtimer_flinchTime "500"  
player_dmgtimer_maxTime "750"  
player_dmgtimer_minScale "0"  
player_dmgtimer_stumbleTime "500"  
player_dmgtimer_timePerPoint "100"  
player_footstepsThreshhold "0"  
player_lean_rotate_crouch_left "1,25"  
player_lean_rotate_crouch_right "1"  
player_lean_rotate_left "1,25"  
player_lean_rotate_right "1,25"  
player_lean_shift_crouch_left "12,5"  
player_lean_shift_crouch_right "13"  
player_lean_shift_left "5"  
player_lean_shift_right "2,5"  
player_meleeChargeFriction "1200"  
player_meleeHeight "10"  
player_meleeRange "64"  
player_meleeWidth "10"  
player_move_factor_on_torso "0"  
player_moveThreshhold "10"  
player_scopeExitOnDamage "0"  
player_spectateSpeedScale "1"  
player_sprintCameraBob "0,5"  
player_sprintForwardMinimum "105"  
player_sprintMinTime "1"  
player_sprintRechargePause "0"  
player_sprintSpeedScale "1,5"  
player_sprintStrafeSpeedScale "0,667"  
player_sprintTime "4"  
player_strafeAnimCosAngle "0,5"  
player_strafeSpeedScale "0,8"  
player_sustainAmmo "0"  
player_turnAnims "0"  
player_view_pitch_down "85"  
player_view_pitch_up "85"  
Протокол "1"  
r_aaAlpha "сглаживание (быстро)"  
r_aaSamples "4"  
r_altModelLightingUpdate "1"  
r_aspectRatio "Авто"  
r_autopriority "0"  
r_blur "0"  
r_brightness "0"  
r_cacheModelLighting "1"  
r_cacheSModelLighting "1"  
r_clear "Dev-только мигать"  
r_clearColor "0 0 0 0"  
r_clearColor2 "0 0 0 0"  
r_colorMap "без изменений"  
r_contrast "1"  
r_customMode ""  
r_debugLineWidth "3"  
r_debugShader "нет"  
r_depthPrepass "0"  
r_desaturation "1"  
r_detail "1"  
r_diffuseColorScale "1"  
r_displayRefresh "60 Гц"  
r_distortion "1"  
r_dlightLimit "4"  
r_dof_bias "0,5"  
r_dof_enable "1"  
r_dof_farBlur "1,8"  
r_dof_farEnd "7000"  
r_dof_farStart "1000"  
r_dof_nearBlur "6"  
r_dof_nearEnd "60"  
r_dof_nearStart "10"  
r_dof_tweak "0"  
r_dof_viewModelEnd "8"  
r_dof_viewModelStart "2"  
r_drawDecals "1"  
r_drawSun "1"  
r_drawWater "1"  
r_envMapExponent "5"  
r_envMapMaxIntensity "0,5"  
r_envMapMinIntensity "0,2"  
r_envMapOverride "0"  
r_envMapSpecular "1"  
r_envMapSunIntensity "2"  
r_fastSkin "0"  
r_filmTweakBrightness "0"  
r_filmTweakContrast "1,4"  
r_filmTweakDarkTint "0.7 0,85 1"  
r_filmTweakDesaturation "0,2"  
r_filmTweakEnable "0"  
r_filmTweakInvert "0"  
r_filmTweakLightTint "1.1 1,05 0,85"  
r_filmUseTweaks "0"  
r_floatz "1"  
r_fog "1"  
r_forceLod "нет"  
r_fullbright "0"  
r_fullscreen "0"  
r_gamma "0,8"  
r_glow "1"  
r_glow_allowed "1"  
r_glow_allowed_script_forced "0"  
r_glowTweakBloomCutoff "0,5"  
r_glowTweakBloomDesaturation "0"  
r_glowTweakBloomIntensity0 "1"  
r_glowTweakEnable "0"  
r_glowTweakRadius0 "5"  
r_glowUseTweaks "0"  
r_gpuSync "адаптивной"  
r_highLodDist "-1"  
r_ignore "0"  
r_ignorehwgamma "0"  
r_inGameVideo "1"  
r_lightMap "без изменений"  
r_lightTweakAmbient "0,1"  
r_lightTweakAmbientColor "1 0 0 1"  
r_lightTweakDiffuseFraction "0,5"  
r_lightTweakSunColor "0 1 0 1"  
r_lightTweakSunDiffuseColor "0 0 1 1"  
r_lightTweakSunDirection "0 0 0"  
r_lightTweakSunLight "1"  
r_loadForRenderer "1"  
r_lockPvs "0"  
r_lodBiasRigid "0"  
r_lodBiasSkinned "0"  
r_lodScaleRigid "1"  
r_lodScaleSkinned "1"  
r_logFile "0"  
r_lowestLodDist "-1"  
r_lowLodDist "-1"  
r_mediumLodDist "-1"  
r_mode "1024 × 768"  
r_modelVertColor "1"  
r_monitor "0"  
r_multiGpu "0"  
r_norefresh "0"  
r_normal "1"  
r_normalMap "без изменений"  
r_outdoor "1"  
r_outdoorAwayBias "32"  
r_outdoorDownBias "0"  
r_outdoorFeather "8"  
r_picmip "0"  
r_picmip_bump "0"  
r_picmip_manual "1"  
r_picmip_spec "0"  
r_picmip_water "0"  
r_polygonOffsetBias "-1"  
r_polygonOffsetScale "-1"  
r_portalBevels "0,7"  
r_portalBevelsOnly "0"  
r_portalMinClipArea "0,02"  
r_portalMinRecurseDepth "2"  
r_portalWalkLimit "0"  
r_preloadShaders "0"  
r_pretess "1"  
r_reflectionProbeGenerate "0"  
r_reflectionProbeGenerateExit "0"  
r_reflectionProbeRegenerateAll "0"  
r_rendererInUse "Shader Model 3.0"  
r_rendererPreference "по умолчанию"  
r_resampleScene "1"  
r_scaleViewport "1"  
r_showFbColorDebug "Нет"  
r_showFloatZDebug "0"  
r_showLightGrid "0"  
r_showMissingLightGrid "0"  
r_showPixelCost "OFF"  
r_showPortals "0"  
r_singleCell "0"  
r_skinCache "1"  
r_skipPvs "0"  
r_smc_enable "1"  
r_smp_backend "1"  
r_smp_worker "1"  
r_smp_worker_thread0 "0"  
r_smp_worker_thread1 "0"  
r_specular "1"  
r_specularColorScale "1"  
r_specularMap "без изменений"  
r_spotLightBrightness "14"  
r_spotLightEndRadius "196"  
r_spotLightEntityShadows "1"  
r_spotLightFovInnerFraction "0,7"  
r_spotLightShadows "1"  
r_spotLightSModelShadows "1"  
r_spotLightStartRadius "36"  
r_sse_skinning "1"  
r_sun_from_dvars "0"  
r_sun_fx_position "0 0 0"  
r_sunblind_fadein "0,5"  
r_sunblind_fadeout "3"  
r_sunblind_max_angle "5"  
r_sunblind_max_darken "0,75"  
r_sunblind_min_angle "30"  
r_sunflare_fadein "1"  
r_sunflare_fadeout "1"  
r_sunflare_max_alpha "1"  
r_sunflare_max_angle "2"  
r_sunflare_max_size "2500"  
r_sunflare_min_angle "45"  
r_sunflare_min_size "0"  
r_sunflare_shader "sun_flare"  
r_sunglare_fadein "0,5"  
r_sunglare_fadeout "3"  
r_sunglare_max_angle "5"  
r_sunglare_max_lighten "0,75"  
r_sunglare_min_angle "30"  
r_sunsprite_shader "солнце"  
r_sunsprite_size "16"  
r_texFilterAnisoMax "4"  
r_texFilterAnisoMin "16"  
r_texFilterDisable "0"  
r_texFilterMipBias "0"  
r_texFilterMipMode "без изменений"  
r_useLayeredMaterials "0"  
r_vc_makelog "0"  
r_vc_showlog "0"  
r_vsync "0"  
r_warningRepeatDelay "5"  
r_zfar "0"  
r_zFeather "1"  
r_znear "4"  
r_znear_depthhack "0,1"  
ragdoll_baselerp_time "1000"  
ragdoll_bullet_force "500"  
ragdoll_bullet_upbias "0,5"  
ragdoll_debug "0"  
ragdoll_dump_anims "0"  
ragdoll_enable "1"  
ragdoll_explode_force "18000"  
ragdoll_explode_upbias "0,8"  
ragdoll_fps "20"  
ragdoll_jitter_scale "1"  
ragdoll_jointlerp_time "3000"  
ragdoll_max_life "4500"  
ragdoll_max_simulating "16"  
ragdoll_rotvel_scale "1"  
ragdoll_self_collision_scale "1,2"  
Скорость "25000"

Вот я их выложил ... а объяснять что каждый код означает я не буду ... Слишком долго))))
В общем пользуйтесь happy

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